AI Insights · Timothy · March 2024
Top 5 Hypercasual Games in Nigeria: Q1 2024 Performance Overview
In Q1 2024, the top hypercasual games in Nigeria showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data.
In the first quarter of 2024, the top hypercasual games in Nigeria exhibited diverse trends in downloads, revenue, and active users. Below is a detailed analysis of the performance of these games.
Block Blast! from Hungry Studio saw fluctuating weekly downloads, starting with a peak of around 32.6K in the first week of January and ending with approximately 15.5K in the last week of March. The weekly active users mirrored this trend, beginning at around 166K and settling at approximately 139K by the end of the quarter.
Forex Royale by Edusystems OU experienced a consistent weekly revenue, averaging around $30-$40, with a notable spike to $48 in the last week of February. Weekly downloads showed an increase towards the end of the quarter, growing from about 26.3K in early January to over 20.1K in the final week of March. Active users maintained a steady upward trajectory, starting at approximately 177K and peaking at around 197K.
Hunter Assassin by Ruby Games AS had modest weekly revenue, peaking at $19 in late January and generally hovering around $5-$8 for the rest of the quarter. Weekly downloads showed a decline from 18K at the start of January to approximately 12.5K by the end of March. Active users followed a similar pattern, starting at around 64K and ending at roughly 64K.
Count Masters: Stickman Games from Freeplay Inc showed variable weekly revenue with occasional peaks, such as $15 in the first week of January and $13 in early March. Downloads experienced a downward trend, dropping from about 14.2K at the start of January to around 7.6K by the end of March. Active users also saw a decline, starting at approximately 37.1K and falling to about 29.4K.
Deal To Be A Millionaire by Niceteen Games had consistent weekly revenue, mostly around $10-$15, with a peak of $18 in late February. Downloads remained relatively stable, ranging from about 9.4K to 12.1K throughout the quarter. Active users showed a slight decrease, starting at approximately 8.6K and ending at around 8.9K.
This data, sourced from Sensor Tower, highlights the varied performance of hypercasual games in Nigeria for Q1 2024. For more in-depth insights, visit Sensor Tower.